The power is a very complex class. On one hand it offers very high DPS but on the other it has a very fast paced rotation, is prone to mistakes and heavily depends on the different boss phases.
The brings and lots of -Damage. Furthermore, you can play with minimal DPS loss when using &BkcoAAA= to distribute and .
must be almost permanently applied to the boss for the power to reach its full potential. If this is not the case, you will have to play with several assassin trinkets to compensate for the loss of precision of &B9kHAAA=, so it is no longer worth playing another DPS class.
This build can be played with either &AgGptgAA or &AgGvtgAA. Both variants have an identical rotation. You should consider playing &AgGvtgAA if you know that the dps phases will be shorter than 14 seconds or if you fight a target that moves a lot and might run out of your &BiooAAA=‘s attack range.
You can also play &AgGqtgAA instead of &AgGptgAA or &AgGvtgAA, however, this requires skills and traits to be changed.
This build requires &B/gDAAA=. If you do not have access to &B/gDAAA=, you will need to play the “Rune of the Eagle” build.
This build can be played with either &AgGptgAA or &AgGvtgAA. Both variants have an identical rotation. You should consider playing &AgGvtgAA if you know that the dps phases will be shorter than 14 seconds or if you fight a target that moves a lot and might run out of your &BiooAAA=‘s attack range.
You can also play &AgGqtgAA instead of &AgGptgAA or &AgGvtgAA, however, this requires skills and traits to be changed.
This build does not require &B/gDAAA=.
This build can be played with either &AgGptgAA or &AgGvtgAA. Both variants have an identical rotation. You should consider playing &AgGvtgAA if you know that the dps phases will be shorter than 14 seconds or if you fight a target that moves a lot and might run out of your &BiooAAA=‘s attack range.
You can also play &AgGqtgAA instead of &AgGptgAA or &AgGvtgAA, however, this requires skills and traits to be changed.
This variant pulls ahead when the -Uptime is below 30%.
This build requires &B/gDAAA=.
This build is the default build for &AgGptgAA and &AgGvtgAA .
This build is played with &AgGqtgAA.
If your group can’t maintain permanent on the boss, you should play &By4HAAA= instead of &B8sHAAA=.
If your -Uptime is below 30%, swap &B9kHAAA= for &B7oHAAA= and run the other build mentioned above.
If your group can’t maintain permanent on the boss, you should play &By4HAAA= instead of &B8sHAAA=.
This is the default &AgGptgAA rotation. You have to pay special attention to the completion of the auto attack chains.
If you play &AgGvtgAA, you need to cast &Br8nAAA= instead of &BiooAAA=.
This is the default rotation of the &AgGqtgAA.
The &BuMnAAA= should always be charged before the start of a fight. Try using &BuQnAAA= whenever you have two charges. In the &BoZ0AAA= you should use the mantra with 2 charges if possible, as &Bht4AAA= will return one charge.
As filler of the rotation you should use the auto-attacks &BronAAA= -> &BrsnAAA= -> &BrwnAAA=. Try to avoid interruptions of the auto chain.
&BmLeAAA= should always be used when you have three clones.
You can use &BmDeAAA= if &BmLeAAA= is on cooldown and you know that you have three clones in time for &BmLeAAA=.
The &BuMnAAA= should always be charged before the start of a fight. Try using &BuQnAAA= whenever you have two charges. In the &BoZ0AAA= you should use the mantra with 2 charges if possible, as &Bht4AAA= will return one charge.
&BmLeAAA= should always be used when you have three clones.
You can use &BmDeAAA= if &BmLeAAA= is on cooldown and you know that you have three clones in time for &BmLeAAA=.
Use &Bj13AAA= on cooldown.